Monday, June 15, 2026 · 9:41 AM
ok dumb question
how does a longer route ever help you win a race
Sun Tzu would say: because it is not really a race
it is a race where you can move the cones, distract the other runner, and pack better shoes
more like maneuvering
Chapter VII says tactical maneuvering is the hardest part: turn the crooked into the direct
crooked into direct sounds like fortune cookie geometry
fair
plain version: a path that looks slow can become fast if it changes what the other side expects
give me the non-ancient version
think airport security
the shortest line is useless if everyone runs to it. sometimes the weird far checkpoint gets you through first
because the crowd is part of the map
exactly
Sun Tzu says you can take a long circuit, entice the enemy away, start later, and still arrive first
😮wait, start later and arrive first?
yep. Giles calls this the artifice of deviation
the point is not hustle harder. it is make the other side solve the wrong map
i thought Sun Tzu was very “move fast, crush them”
that is the twist
he warns that raw speed can wreck you
march 100 li to grab an advantage, and the leaders of all three divisions may get captured
so sprinting can make you arrive weaker
worse, barely anyone arrives together
at 100 li, only one-tenth reaches the destination. at 50, only half. at 30, two-thirds
damn
so distance is also a filter
yes. it filters out your tired people, your supplies, and your ability to act as one unit
then how do you turn distance into advantage without just cooking your own team
3 moves
misdirect: make the obvious path look important
pace: do not outrun your baggage, food, or coordination
arrive usable: getting there first only matters if you can still do something
this is annoyingly applicable
very
in work terms: do not join the obvious race if everyone is watching that lane
pick the route that changes the game clock
maybe slower on paper, but it avoids the jam, keeps your team intact, and lands where the other side is late
what should i actually do with that today
before you rush, ask 4 things
what route does everyone expect? what would pull them off it? what supplies can’t we lose? what counts as arriving ready?
ok. less “move faster,” more “make the trip smarter”
yep. and don’t make the team run 100 li because the spreadsheet says first place is available
rude but useful
ty, going to stare at my calendar suspiciously now
good. calendars are where bad marches hide
go easy
Read Mon, Jun 15 · 9:58 AM